Friday, September 02, 2016

Zbrush sculpt and rendered with Keyshot. Zbrush sculpt of one of my concept clay sculptures.



Wednesday, May 11, 2016

My first or second Zbrush attempt, I think my first one was about 5 or 6 years ago and it wasn't very good. I wanted to make this look like a toy, and at first I though that it was going to be fairly simple because the character design isn't complicated, but it actually turned out to be a challenge. I quickly found out that there are techniques to create a smooth character, and I'm very happy with what I learned. Posed and painted in Zbrush, and more to come in the future.

Tuesday, April 26, 2016

A rough for an animation project I'm working on of an old storyboard I did during my Art Institute years. I'm working on this, and on improving my 3d modeling so I switch from the two.

Tuesday, March 29, 2016

Messing around in Toon Boom, and trying to get back into animation again. Didn't really plan this one out, I had no character in mind, just sort of went for it. Made her bouncy on purpose.

Tuesday, March 15, 2016

Digital painting Practice. Drawn by hand and then painted digitally.