Monday, December 14, 2015

Some more progress. I haven't used any type of sculpting tool yet, it's all plane modeling. I figured that would be the best way to learn my way around Maya, so far it's not lookign bad, but adding more detail in Zbrush will bring it out more. I Adjusted the tubes on her back to look more like the tubes from the alien movies.

Wednesday, November 11, 2015

I decided to model my female sculpture inspired by the Alien movies in Maya. At first I just wanted to make a simple low poly model that I would take into Zbrush and sculpt all of the details there, but I just kept going and going in Maya because I wanted to practice my edge loops; I wanted to end up with something that I can animate later. It's still not done, and I still want to add more detail in Zbrush and possibly tweak the face a bit even though it'll have a helmet in the end. So far I'm pretty happy on how it's coming out.

Monday, March 09, 2015

I dusted off my airbrush and brushes and got to finish my sculpture. I need to learn how to take photos, that or my cameras suck cause my phone was the only thing that came close to taking pictures that blended the colors more naturally.