Wednesday, November 11, 2015

I decided to model my female sculpture inspired by the Alien movies in Maya. At first I just wanted to make a simple low poly model that I would take into Zbrush and sculpt all of the details there, but I just kept going and going in Maya because I wanted to practice my edge loops; I wanted to end up with something that I can animate later. It's still not done, and I still want to add more detail in Zbrush and possibly tweak the face a bit even though it'll have a helmet in the end. So far I'm pretty happy on how it's coming out.